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Clarified documentation in GooglePlayStoreProrationModeĬom. (v1.5.0) New FeaturesĬom. (v1.4.0) New Features.Return the correct value for ClientVersionStalenessDaysĬom. (v1.5.0) New FeaturesĬom. (v3.2.0) Bug Fixes.Updated minimum Target SDK version to 29Ĭom. (v1.5.0) Bug Fixes.Fixed issue #106: bundletool build-bundle crashed when output file was specified without a parent directory.Fixed issue #80: prevent building on Unity 2020.2 and early versions of 2020.1.Updated bundletool-all.jar from 1.5.0 to 1.6.1.Changes to support minSdkVersion of 22 in Unity 2021.2.Added API options for customizing file compression within generated APKs.Added API and UI options to replace OBB files with an install-time asset pack.Added a new Bundletool method for building AABs (requires 2018.4+ and.Removed playcore.aar file and switched to EDM4U for dependency managementĬom. (v1.6.0) New FeaturesĬom. (v1.6.0) New FeaturesĬom. (v1.5.0) New Features.Updated Java Play Core dependency from 1.10.0 to 1.10.2.Updated README and announced deprecation of this pluginĬom. (v1.6.0) New FeaturesĬom. (v1.6.0) New Features.Added partial support for newer versions of Unity with an alternative implementation of Play Asset DeliveryĬom. (v3.2.1) New Features.Incremented version number to match other packagesĬom. (v1.6.0) Other.Update minimum Target SDK version to 30Ĭom. (v1.6.0) New Features.Fixed issue when installing Android APIs using the plugin.Fixed issue #145: AAB upload to Play Console fails due to BundleConfig.pb file size.Fixed issue #143: handle AssetBundle files that have file extensions.
#ASPHALT 4 V1.0 JAR APK#
Fixed issue #127: crash with IL2CPP and "Separate base APK asset" enabled.Updated bundletool-all.jar from 1.6.1 to 1.8.2.